View Staff Posts Post Reply. Hi, so question i have seen answered anywhere. How does arcane surge apply to channeled skills? Does the cast speed and damage buff apply straight away during casting, or do you have to let go of the skill button and recast it for it to take affect? Posted by theshadowcult on Apr 1,AM. Quote this Post.
Posted by discomfitor on May 18,AM. Posted by mevana81 on Jul 14,AM. Posted by thsscapii on Jul 26,AM. Posted by biyte on Jul 26,PM.
Posted by meomeomeo on Jul 28,AM. The bug where you can't activate arcane surge if you use eldrich battery is still not fixed.
Posted by kompaniet on Aug 30,AM. Does Arcane Surge trigger with Herald skills? Since it is not an aura, in my head it would make sense that Arcane Surge would trigger, as long as the mana reserved exceeds the amount of mana needed to trigger Arcane Surge.
But this is all theory and I'm not able to test it out at the moment. Can anyone tell me? Posted by sl18p1r on Oct 8,PM. Forum Index Code of Conduct Search. Shop Buy Packs Microtransactions Specials.
Follow Us. Can this skill be changed to work with Blood Magic? I suggest you ask future questions in the right section, or perhaps on Reddit's weekly questions thread. For Arcane Surge, the level doesn't matter if this is the only way you're using Arcane Surge.
Its only purpose is to add the duration tag to RF. There are a few advantages you can get out of your Arcane Surge gem though: 1. Nothing is true; everything is permitted.
Last edited by thsscapii on Jul 26,AM. Just clarifying RF doesn't deal spell damage so it really doesn't matter for pure RF, and even if you use doedre's malevolence to have a mana cost on RF, you won't be getting the arcane surge buff unless you spend the mana on activating RF.View Staff Posts Post Reply. You aren't gonna be able to do that just throwing it on a curse, well unless you want to waste time casting the curse over and over when you could be dpsing instead.
Posted by grepman on Aug 6,AM. Quote this Post. The reason people are bitching about it is that it is effectively an extra damage link with no reason not to use it. This means its just basic power creep. Posted by Telzen on Aug 6,AM. Posted by ghoulavenger on Aug 6,AM.
The thing is so are the Ancestral Totes. It actually is even worse. So Melees already had a 7 link and they are much more reliable than Arcane Surge, because you are not getting a very high leveled Arcane Surge and you have to recast it more often than the totems which also provide a meaningful damage increase because they scale with the same things your melee attacks scale.
So if Arcane Surge is a poor version of Ancestral Totems, of course for the overall balance it wouldn't be necessary and it clearly benefits some timed skill. Considering it removes one cast during its duration you actually won't get too much out of it.
Arcane Surge is only really good if you already have a skill that procs it in your combat rotation.
Adding Orb of Storms just to proc it is a waste and hardly worth it, unless you can make Orb of Storms really expensive to proc a very high level of Arcane Surge. Ruthless basically provides another Multiplier for Melee attacks regardless of being Physical or Elemental that has a similar powerlevel like Multistrike. Ruthless also works really well with Bleed, which they buffed massively during the transition by basically make everything that increases attack damage also increase bleeding damage.
The only ones left in the dust are ranged attackers. They got basically nothing, because the onslaught gem is actually more beneficial to melees for leveling because they need movespeed far more. Posted by Emphasy on Aug 6,AM. The ancestral totems are a good comparison actually, but that is still the difference between an active skill heralds, auras, etc and a support something that modifies the skill it is linked to.
People are expected to use searing bond the same way. And actually I do use searing bond to trigger burning damage on bosses, and it does a little bit of damage on its own mine only does about 13k dps, but I only have it two linked, on a 4 I don't see why it wouldn't pass 20k which is pretty respectable for a free totem.
The new onslaught gem is a much better comparison to arcane surge since it provides a global buff while being a support, but arcane surge is a unique buff while onslaught is not. To make matters worse onslaught is harder to use since it requires you to kill with that skill, while arcane surge only requires you to use it. If you made arcane surge more like onslaught in its usage, it would probably fit the role better, being an early skill gem for players to use, but phased out in the later game for something better.
That is going to matter on more expensive skills like Cyclone. Arcane Surge is really, really dumb, and spellcasters don't need the extra damage at all, yet at the same time it felt no different than using any other buff before every pack like a warcry or setting up Blood Rage once in awhile. They got basically nothing. And how would this work?Prev 1 2 3 4 Next.
View Staff Posts Post Reply. Posted by Wazz72 on Aug 4,PM. Quote this Post. Honestly it is a bit odd to compare it to those 3 and technically onslaught is also not required to be in your main link, you could cull with something else and it is mostly a clear speed support so you can easily switch it for bosses. For total power Arcane Surge is likely the best followed by Ruthless.
However since those 6 tutorial gems are things you get directly at lvl1 Onslaught is the most impressive, because it actually speeds you up a lot. Posted by Emphasy on Aug 4,PM. Posted by sidtherat on Aug 4,PM.
Ruthless works as an alternative to crit for RT builds and scales well with high APS builds due to how it works. Onslaught gives an extra form of movement speed during the part of the early game where you don't have movement skills yet, so it's technically, arguably, the best single gem in the game for races.
Arcane Surge Support
Arcane Surge is pretty dumb, but the other gems are hugely undersold here. Like i said on the beta feedback forums. There is one caster that wont use orb of storms - inc crit - pcoc - arkane surge and its a summoner. Peace, -Boem. Posted by Boem on Aug 4,PM.
There are at least 5 similar gems already in the game so the only reason to use it is when it is numerically better than other 5. Onslaught is cool and i agree that 8secs of 'clear speed buff' is neat. I have outsourced it as 7 link. Almost 10 seconds duration lol.
Posted by zzang on Aug 5,PM. Forum Index Code of Conduct Search. Shop Buy Packs Microtransactions Specials.Arcane Surge 3.1.2
Follow Us. That's a bad sign. Last edited by sidtherat on Aug 4,PM. Players need to kill anyway to get quicksilver flask charges back up. The earlygame is starved for movement options, Onslaught is going to be amazing because of that. I'd just use a curse. Their mana costs go up to 50 supported by Inc.View Staff Posts Post Reply.
Archmage is a new support gem in 3. After spending hours and hours on different archmage builds and variations I can finally say I've ended up with a really solid build that outperforms Hierophant and Assassin versions. Feel free to join us at Twitch or Discord if you have any questions or want to see the build in action. Quote this Post. As a dude who refuses to play builds except if its shadow or witch, I salute your genius, Memoria Senpai :D I'll play the shit out of this.
Posted by Schinu on Mar 23,PM. Posted by Avvoltoyo on Mar 23,PM. Hi the PoB tree has MoM ticked even when using cloak of defiance. Avvoltoyo wrote:. Hey, I'm doing sb trickster too :D will keep an eye on this, good job :.
Schinu wrote:. What did you use for league start? Posted by Relia on Mar 23,PM. Posted by pharlig on Mar 24,AM. Forum Index Code of Conduct Search. Shop Buy Packs Microtransactions Specials. Follow Us. If you can't balance your resistances you can go for a rare helmet instead. You can also add Intuitive Leap near Shadow starting zone to get Dreamer, Overcharged and Melding without having to connect.
Aww now you're just spoiling me but I'll take it, thank you :. Holy shit didn't know that great guide btw. Trying it now. Taking the keystone in addition to equipping this item will impart no additional benefit. I've updated the link now.Consider helping out in updating the wiki for 3.
Arcane Surge Support is a support gem that grants the Arcane Surge buff when the total mana spent reaches a threshold. The following unique items are related to Arcane Surge Support. This does not include unique item that grant "Arcane Surge" directly:. The following modifiers also grant Arcane Surge Support:. Sign In. Updates based on the current game data have begun. From Path of Exile Wiki. Jump to: navigationsearch. Cannot support skills used by totems, traps, or mines.
It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment.
Right click to remove from a socket. Support skill gems. Active skill gem Vaal skill gem Awakened support skill gem. Hidden category: Base items. Navigation menu Namespaces Page Discussion. Views View View source History. This page was last edited on 9 Aprilat Game content and materials are trademarks and copyrights of their respective publisher and its licensors.
All rights reserved. This site is a part of Fandom, Inc. Support Contact PRO.Prev 1 2 3 4 Next. View Staff Posts Post Reply. Posted by kompaniet on Aug 5,PM. Quote this Post.
Posted by Mischief67 on Aug 5,PM. I doubt it, because automation is just too good, and you cant even get as much implicit curse effect while casting manually a huge fuck you to non-auto-loversbut still otherwise, yeah. Posted by grepman on Aug 5,PM. Posted by Blakwhysper on Aug 5,PM. It gets funnier. Arcane surge doesn't work with blood magic or at least I haven't gotten it to work with scorching ray or flammability, one of those should have worked right? So it doesn't help all casters, just ones with "mana".
As if blood magic didn't already have enough weaknesses, now we get to add one more. Posted by ghoulavenger on Aug 5,PM. Seems fine to me. You aren't gonna be able to do that just throwing it on a curse, well unless you want to waste time casting the curse over and over when you could be dpsing instead.
Posted by Telzen on Aug 5,PM. Posted by ghoulavenger on Aug 6,AM. Forum Index Code of Conduct Search. Shop Buy Packs Microtransactions Specials. Follow Us. Last edited by kompaniet on Aug 5,PM. Still utter shit design though. Ah wait spells have been totally UP for like forever!
I never actually thought about it this way. Good point.
The mana scaling makes a difference. I'm sure if it becomes an issue with simply throwing it on a curse or some such thing, that they will keep the roof at and just raise the floor for it. Sure, just ignore totem builds that can afford to do that without any losses whatsoever, and the fact that a lot of people will use orb of storms to trigger elemental overload.
Either one will have no problems using arcane surge at the cost of almost nothing. And the point where you'd need the damage anyway is against bosses, not against trash, so is effectively a boss killer anyway.
Lots of builds can take advantage of different things, some better than others. The reason people are bitching about it is that it is effectively an extra damage link with no reason not to use it.
This means its just basic power creep.View Staff Posts Post Reply. With new gems every skill has at least 5 good as in - 'more damage' supports. They cannot be 'outsourced' to stuff like totems or movement skills. But it is not that it cuts on the DPS you can pre-cast orb of storms before boss fight and forget about it So in short: there are 3 'generic', 'thematic' supports.
Free, strong, easy to use and apply. Arcane Surge was a disaster since 1st reveal and it remains such. Posted by sidtherat on Aug 4,AM. Quote this Post. I tried Arcane Surge, but it's not as broken as you might think. It only lasts a few seconds and the mana cost requirement caps how high it can be leveled. Don't get me wrong, linking it with curses are amazing, but it's not something that completely eclipses Ruthless which is a very underrated support or Onslaught IMO.
I would assume, its for encouraging using different skills, especially for staff users who benefit the most since arcane surge buff scales with amount of mana used and six link will cost most of it, which is nice.
But, yeah, it doesn't target that theme very well, since every build can use it at least from level 5 and higher with voidbringers or fevered mind jewels. Posted by Andrius on Aug 4,AM. Im planning to use this directly in my six link. The utility it provides seems usefull to me.
Doing some extra clicl and stop dpsing on endgame bosses doesnt feel very practical to me. Of course PoB tool tip noobs will abuse the shit out of it. Posted by zzang on Aug 4,AM.
Online delenda est: When the lifecycle of PoE will draw to an end many years from now, there needs to be a final patch making it available offline. Posted by Xeledon on Aug 4,AM. Posted by sidtherat on Aug 4,PM. And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
Posted by silumit on Aug 4,PM. Mhh 6 seconds you say? I might outsource this as well thats how long i need to kill a shaper phase. Edit: Does orb of storns stays when casted via weapon swap and then swaping back? Posted by zzang on Aug 4,PM. Forum Index Code of Conduct Search. Shop Buy Packs Microtransactions Specials. Follow Us. Last edited by Andrius on Aug 4,AM. That's a bad sign.
I thought arcane surge procs only when you actually spend mana? Or it was reworked? Last edited by zzang on Aug 4,PM.